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    Decoding yserbius map functions - falling through a trapdoor

    ~/ Hi All ~/ Some of the maps contain trapdoors. It looks like there are actions that you can perform to prevent yourself from falling through one of them. Here's the code for a trapdoor function: Function TrapDoor If( ( UsedSkill( SKILL_DETECT ) And SkillLevel( SKILL_DETECT ) >= 10 )...
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    Decoding yserbius map functions - NPC interaction

    ~/ Hi All ~/ In the second map ("The Mines") the following function is triggered when stepping on one of the squares (this is a standard NPC interaction function, i.e. when you step on the specific square, an NPC picture is shown, and he/she tells you something): Function NpcOrcRanger...
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