So I finally have had time... Or rather, a need. To sit down and finish hashing out 3D models. Currently using Blender with Cycles render-er. I've been thinking of live streaming some of this work, to show that I am actually working towards something. ;p
The cool thing with Blender's Cycles render, is it gives you COMPLETE control over the material. I'm sure I'll need to actually make a bump map, eventually, for something, but with Blender, it puts all the control within the program.
Ok, last one... Then I gotta actually fix some stuff... These renders show the problems I missed if nothing else.... Like that part at the top of the blade... Gotta look into that.