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3D - Animation

Tiger

Active Members
#1
So I finally have had time... Or rather, a need. To sit down and finish hashing out 3D models. Currently using Blender with Cycles render-er. I've been thinking of live streaming some of this work, to show that I am actually working towards something. ;p

 

Tiger

Active Members
#5
The cool thing with Blender's Cycles render, is it gives you COMPLETE control over the material. I'm sure I'll need to actually make a bump map, eventually, for something, but with Blender, it puts all the control within the program.
 

Tiger

Active Members
#6
Ok, last one... Then I gotta actually fix some stuff... These renders show the problems I missed if nothing else.... Like that part at the top of the blade... Gotta look into that.


 

Tiger

Active Members
#9
Thanks. I will be fixing the cross guards "skinniness" today, and then try and figure out UV Mapping. ;-\
 

Tiger

Active Members
#10
Mostly done. Added runes to the blade, made the blades themselves look like sharpened/hardened edges, and added the gold moon.





 
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