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couple of buggy things

palasand

Active Members
#1
first is the sprite collision for the besties where thay can walk through walls and attack from under floors and walls, so when in a molti story building or a cavern it makes it so hard to stay alive when everything in range can attack you

when I was doing the assault on fenris island if I ranged the Rot Hide Plague Weaver's thay could only cast Plague Cloud and no other spell and would not mover to come and attack me , the Plague Cloud spell is a 4 minit curse debuff so thay can only cast it every 5 minits so when thay do thay just stand there, but they do attack when i moved to them.

and also when doing the aid Faerleia killing the Pyrewood Council quest
it wont finnish the council just keep comming I abandond the quest and reloged and retook it and same thing, I died a couple times when thay rushed me maybe that may of somhow put the council on a loop and keep comming.
 

firepants11

Inactive Members
#2
Collision Detection is what your thinking about and is rather hard to fix without doing major codings for every wall, building, fence, ect. To be fixed, by saying that it's most unlikely that will be fixed ever. one thing that could be done based on this is, add "LOS" (Line of Sight) so that monsters, beasts, and what not cant see you behind walls and you cant attack them unless you can see them.
 

Siddhartha

Active Members
#3
Vmaps will help out these issues a little bit, not perfect but it could help. It's done server side, you just need to enable it and run the batch file to create the vmap info needed. It's usually found with the mangos cores.

Collision Detection is what your thinking about and is rather hard to fix without doing major codings for every wall, building, fence, ect. To be fixed, by saying that it's most unlikely that will be fixed ever. one thing that could be done based on this is, add "LOS" (Line of Sight) so that monsters, beasts, and what not cant see you behind walls and you cant attack them unless you can see them.
 

firepants11

Inactive Members
#5
Even though the Collision Detection is bothersome with the amount of mobs and their aggro ranges being upped some, I think everyone can handle it for a while especially if you started playing WoW on private servers, they'll just adjust to it.
 
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