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Custom Lighting in Shader Graph: Expanding your graphs in 2019


Alex Lindman

With the release of Unity Editor 2019.1, the Shader Graph package officially came out of preview! Now, in 2019.2, we’re bringing even more features and functionality to Shader Graph. What’s Changed in 2019? Custom Function and Sub Graph Upgrades To maintain custom code inside of your Shader Graph, you can now use our new Custom […]

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