King Cleowyn's Key & Lockpick
To get King Cleowyn's Lockpick, first go to The Mines. You may then take twopaths; either go north, which is the longer way, or you can go through a locked door that is closer to the entrance. Since the door is locked, you will need the lockpick skill or a good lockpick to open it. If you do not have either, you will have to take the northern path, and pick up King Cleowyn's Key along the way (it is needed to open the locked door that you will encounter while taking the northern path, marked in blue). The key itself is marked by a red "K". Follow the yellow path, picking a path when it branches off, to get to the King Cleowyn's Lockpick, which is indicated by a red C. The Lockpick is used to open a series of doors in the Vestibule, and is needed to complete the Great Corridor.
Main Menu
Keys & Lockpicks
- Thieves' Key
- Lava Key
- King Cleowyn's Lock Pick
- King Cleowyn's Key
- Wind Knight's Key
- Cyclop's Mine Key
- Sunbeam Key
- Elfin Cave Key
- King's Domicile Key
- Voranti's Key
- Back Alley Key
- Lost Mine Key
- Castle Gate
- King Cleowyn's Quest
- Seasons Quest
- Pheonix Quest
- Arnakkian's Quest
- Green Gem Quest
- Red Gem Quest
- Blue Gem Quest
- Yellow Gem Quest
- Card Quest
- Final Quest
- Ace of Spades
- Blue Metal
- Chess Piece
- Flex Metal
- Flex Sword
- Harvest Horn
- Nature's Robe
- Golden Boat
- Moonprism