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Our response to Improbable’s blog post (and why you can keep working on your SpatialOS game)

J

Joachim Ante

Guest
#1
Improbable published a blog post regarding their relationship with Unity earlier today. Improbable’s blog is incorrect. We terminated our relationship with Improbable due to a failed negotiation with them after they violated our Terms of Service. We’ve made it clear that anyone using SpatialOS will not be affected. Projects that are currently in production or […]

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