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Recent content by ra

  1. R

    Original TSN disks - first version of Yserbius

    beta disks etc BloodCelt, We would appreciate anything that you can dig up. Could you make images of the disks and email them, or if you don't have the 5.25 floppy drive, could you mail the disks, and I'll send them back as soon as I read them? Thanks, -ra
  2. R

    Original TSN disks - first version of Yserbius

    Hi All, Does anybody have the original TSN disks with the older version of Yserbius (that had different graphics)? Thanks, -ra
  3. R

    Asking for your help! Rune Reading

    PM Navic, check PM from me.
  4. R

    YS graphics

    PM slohand, please see PM.
  5. R

    YS graphics

    Have you given any thought regarding extracting game graphics? I.e. 1. using original .dat's, .tsu's, etc 2. screen capture to get the graphics 3. extracting graphics from the game files 4. ??? -Ra
  6. R

    Reading map info

    Yeah that's what I figured as well, but it's kind of hard to work it out w/o being able to run any tests, since it's all checked summed..
  7. R

    Reading map info

    I'm trying to determine how / where Yserbius reads the map information. It would seem that each room's info is stored in resource.*, for example for the main entrance it's resource.001. That looks to be at least partly true, since I was able to modify resource.001 so that the top door leads to...
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