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  1. R

    Original TSN disks - first version of Yserbius

    Hi All, Does anybody have the original TSN disks with the older version of Yserbius (that had different graphics)? Thanks, -ra
  2. R

    YS graphics

    Have you given any thought regarding extracting game graphics? I.e. 1. using original .dat's, .tsu's, etc 2. screen capture to get the graphics 3. extracting graphics from the game files 4. ??? -Ra
  3. R

    Reading map info

    I'm trying to determine how / where Yserbius reads the map information. It would seem that each room's info is stored in resource.*, for example for the main entrance it's resource.001. That looks to be at least partly true, since I was able to modify resource.001 so that the top door leads to...
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