Slo,
Regarding screen captures, what format (jpg,bmp) would ya like them?
Tar,
I guess you'll have databases of, race/class "starting" stats, creatures, weapons, etc. What format would you like them in? You prolly can talk me into building the databases.
Please direct me into the information area's you want first. Unless you guys have another idea, this is my plan of attack...
I'm going to play the game and record everything!
The probability to hit and how damage is dealt might be tricky.
Your a Dwarven Barbarian fighting with a Short Sword. You have a 10 Strength , 10 Agility and a 10 Dexterity.
Everything underlined will determine if you can hit and the damage dealt. But before ya can calculate that you need this...
Your fighting a Goblin who wears a Leather shirt, Leather cap and has a Oblong Shield. His Defense is a 10 and his Dexterity is also a 10.
It would be alot of work to figure out the formula used in Yserb.
I gotta go,
Navic
Regarding screen captures, what format (jpg,bmp) would ya like them?
Tar,
I guess you'll have databases of, race/class "starting" stats, creatures, weapons, etc. What format would you like them in? You prolly can talk me into building the databases.
Please direct me into the information area's you want first. Unless you guys have another idea, this is my plan of attack...
I'm going to play the game and record everything!
The probability to hit and how damage is dealt might be tricky.
Your a Dwarven Barbarian fighting with a Short Sword. You have a 10 Strength , 10 Agility and a 10 Dexterity.
Everything underlined will determine if you can hit and the damage dealt. But before ya can calculate that you need this...
Your fighting a Goblin who wears a Leather shirt, Leather cap and has a Oblong Shield. His Defense is a 10 and his Dexterity is also a 10.
It would be alot of work to figure out the formula used in Yserb.
I gotta go,
Navic